# "Event Controller - Zone" Setups
TODO: - Use these to improve/correct the documentation here and/or in NSMBe's object xml - Add more setups
Zone ID 0 should be interchangeable with any other ID, but this needs to be tested.**Object Settings** | **Trigger Requirements** |
[](https://bookstack.nsmbcentral.net/uploads/images/gallery/2025-05/mmwimage.png) Player zone ID: 0 Enemies zone ID: 0 | The event will only trigger when the player enters zone 0 after all enemies in said zone are destroyed. |
[](https://bookstack.nsmbcentral.net/uploads/images/gallery/2025-05/EZBimage.png) Player zone ID: 255 Enemies zone ID: 0 | The event will trigger when all enemies in zone 0 are destroyed. |
[](https://bookstack.nsmbcentral.net/uploads/images/gallery/2025-05/l8Mimage.png) Player zone ID: 0 Enemies zone ID: 255 | The event will trigger when the player enters zone 0. |
[](https://bookstack.nsmbcentral.net/uploads/images/gallery/2025-05/CAAimage.png) Player zone ID: 255 Enemies zone ID: 255 | The event will trigger once the player finishes entering the view. |