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Jyotyu Tileset

1. Jyotyu Palette

These files are the palettes used by the Jyotyu tileset:
- root/BG_ncl/d_2d_AJ_J_jyotyu_B_ncl.bin
- root/BG_ncl/d_2d_AJ_J_jyotyu_F_ncl.bin
- root/BG_ncl/d_2d_AJ_J_jyotyu_ncl.bin
- root/BG_ncl/d_2d_AJ_J_jyotyu_R_ncl.bin
- root/BG_ncl/d_2d_AJ_J_jyotyu_W_ncl.bin

2. List of graphics that use the Jyotyu Palette

FolderBitmap4bpp format
/BG_ncgd_2d_A_J_jyotyuno
/BG_ncgd_2d_TEN_A_J_jyotyuno
/objA_block_hahenno
/objA_blockno
/objA_tikuwa_blockno
/objI_itemno
/objI_kakushitobirano
/objI_minigame_blockno
/objI_minigame_itemno
/objI_obj_kira_Ino
/objI_obj_kirano
/objI_obj_yajirushino
/objI_obj_youganno

3. Important

When you click "import bitmap and recreate pallete" on a file that uses the Jyotyu Pallete, it will recreate the Jyotyu Pallete, with new colours.

Other objects use the Jyotyu Pallete, but they will not match up with the pallete anymore, because it has been modified to match the Jyotyu tileset, so you have to open all the files that use the pallete and the pallete open at the same time, then click "import bitmap and recreate pallete".
Or you can modify the Jyotyu Tileset with the built in editor which will not modify the Jyotyu Pallete.