Skip to main content

Jyotyu Tileset

1. Jyotyu Palette

These files are the palettes used by the Jyotyu tileset:
- root/BG_ncl/d_2d_AJ_J_jyotyu_B_ncl.bin
- root/BG_ncl/d_2d_AJ_J_jyotyu_F_ncl.bin
- root/BG_ncl/d_2d_AJ_J_jyotyu_ncl.bin
- root/BG_ncl/d_2d_AJ_J_jyotyu_R_ncl.bin
- root/BG_ncl/d_2d_AJ_J_jyotyu_W_ncl.bin

2. List of graphics that use the Jyotyu Palette

Folder Bitmap 4bpp format
/BG_ncg d_2d_A_J_jyotyuno
/BG_ncg d_2d_TEN_A_J_jyotyu no
/obj A_block_hahenno
/obj A_block no
/obj A_tikuwa_blockno
/obj I_item no
/obj I_kakushitobirano
/obj I_minigame_block no
/obj I_minigame_itemno
/obj I_obj_kira_I no
/obj I_obj_kirano
/obj I_obj_yajirushi no
/obj I_obj_youganno

3. Important

When you click "import bitmap and recreate pallete" on a file that uses the Jyotyu Pallete, it will recreate the Jyotyu Pallete, with new colours.

Other objects use the Jyotyu Pallete, but they will not match up with the pallete anymore, because it has been modified to match the Jyotyu tileset, so you have to open all the files that use the pallete and the pallete open at the same time, then click "import bitmap and recreate pallete".
Or you can modify the Jyotyu Tileset with the built in editor which will not modify the Jyotyu Pallete.