File Table
A table of contents for the files inside of a NSMB DS ROM.
Note: bold entries are folders.files.
TODO: Expand this table to contain all files, splitting the table if needed
Description |
|||
---|---|---|---|
fnt.bin | File Name Table It contains filenames, folders and folders names. | ||
fat.bin | File Allocation Table It contains every file's address in the rom and its size. | ||
header.bin | |||
arm9ovt.bin | It lists every arm9 overlay, its location in the rom and where it should be loaded in the ram. | ||
arm7ovt.bin | It should list every arm7 overlay, its location in the rom and where it should be loaded in the ram. | ||
arm9.bin | The code for the main processor. | ||
arm7.bin | The code for the coprocessor. | ||
banner.bin | Contains the game banner text and icon shown in the system bios | ||
rsasig.bin | Some signature | ||
Root | |||
/00DUMMY | Empty, NSMBe uses it to store tileset, their objects' descriptions, backgrounds and music names after renaming them | ||
/BUILDTIME | Last game build time | ||
/mgvs_sound_data.sdat | Minigames music | ||
/sound_data.sdat | Main game music | ||
Contains archives for minigames and download play |
|||
Contains tile behaviour files for tilesets |
|||
Contains bitmaps for tilesets, backgrounds, and tile animations |
|||
Contains palettes and palette animations for tilesets and backgrounds, as well as jyotyu palette |
|||
Contains tilemaps for backgrounds |
|||
Contains tilemaps for tilesets |
|||
Objects info for tilesets | |||
It contains all the levels .bin files | |||
It contains some cutscene stuffs | |||
It contains other ending stuffs (like the tower BG) | |||
It contains the enemies' models and animations | |||
bitmap | and|||
It contains all the Worldmap files | |||
Contains bitmaps and palettes of in-course sprites |
|||
Contains particle archives |
|||
It contains player's models and animations | |||
It contains some levels effects, the quicksand files, the pipe graphics, and the End-of-level graphics | |||
It contains BMG files (used for In-Level pause scripts, Worldmap's pause scripts, and for the Titlescreen's File Select scripts) | |||
Contains files related to game UI |
|||
It should contain the overlays for the arm7 processor | |||
It contains the overlays for the arm9 processor |