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Music List

Level Header ID Common Name SDAT Name
00 None (In some cases, VS Stage Plains) BGM_VS_CHIJOU
01 Tower BGM_TRIDE.sseq
02 Starman BGM_MUTEKI.sseq
03 Mega Mario BGM_HUGE.sseq
04 End of Level (+ MvsL course win) BGM_COURSE_CLEAR.sseq
05 Death BGM_DOWN.sseq
06 Desert BGM_SABAKU.sseq
07 Boss BGM_BOSS.sseq
08 VS Lose BGM_VS_LOSE_FANFARE
09 Underground BGM_CHIKA.sseq
0A Bonus room BGM_MAME.sseq
0B Underwater BGM_WATER3.sseq
0C Lava BGM_KAZAN_SOTO.sseq
0D End Credits (Early) BGM_SAMPLE
0E Beach BGM_SANBASHI.sseq
0F Bowser Jr. Battle BGM_KUPPAJR
10 Ghost House BGM_OBAKE.sseq
11 Castle BGM_SHIRO.sseq
12 Timer BGM_SWITCH.sseq
13 End of Game Fanfare BGM_FINAL_CLEAR
14 Game Over BGM_GAMEOVER.sseq
15 Final Boss BGM_FINAL_KUPPA.sseq
16 Boss Beaten BGM_BOSS_CLEAR.sseq
17 ???? ????
18 Athletic BGM_ATHLETIC.sseq
19 Toad House BGM_MINIGAME.sseq
1A Grassland BGM_CHIJOU_CONT.sseq
1B Title Screen BGM_SELECT.sseq
1C SMB End of Level BGM_GOAL_FANFARE2.sseq
1D Toad House Fanfare BGM_FANFARE_KINO.sseq
1E MvsL Stage (Alt) BGM_VS_STAGE.sseq
1F MvsL start screen BGM_VS_SELECT.sseq
20 MvsL Loop BGM_VS_FAN_LOOP.sseq
21 MvsL Win BGM_VS_WIN.sseq
22 MvsL Lose BGM_VS_LOSE (?)
50 Lava ambient BGM_AMB_YOUGAN
51 Desert wind ambient BGM_AMB_SABAKU
52 Water ambient BGM_AMB_WATER
53 Cave Water Ambient BGM_AMB_CHIKA
56 Sky Wind Ambient BGM_AMB_SKY
63 MvsL Stage (Early) BGM_CHIJO
64 World 1 BGM_WORLD1
65 World 2 BGM_WORLD2
66 World 3 BGM_WORLD3
67 World 4 BGM_WORLD4
68 World 5 BGM_WORLD5
69 World 6 BGM_WORLD6
6A World 7 BGM_WORLD7
6B World 8 BGM_WORLD8
6C End Credits BGM_ENDING
6D Intro 1 BGM_OPENING_DEMO1
6E Intro 2 BGM_OPENING_DEMO2
6F Peach Fanfare BGM_KUPPACLEAR_DEMO