Enemy Palettes
The enemy palette is used by various in-level sprites. Like the jyotyu palette, the palette used will change depending on the bottom BG to better fit the level theme. All palettes, as well as the bitmaps of the sprites that use them, can be found in the /OBJ folder.
1. Enemy Palettes
root/obj/
File
Description
enemy_ncl.bin
root/obj/Normal enemy palette
enemy_B_ncl.bin
root/obj/Blue (underground) enemy palette
enemy_R_ncl.bin
root/obj/Red (volcanic) enemy palette
enemy_W_ncl.bin
Grey (winter) enemy palette
2. List of bitmaps which use the enemy palette
Bitmap
Description
Palette
/obj
I_bubble256
PodobooNumber
/objI_awa_ncg.bin
I_dokan_yajirushiUnderwater pipe current bubble
Arrow signs0
/objI_bubble256_ncg.bin
I_fireballPodoboo (lava bubble)
Fire Mario/Fire Brother fireballs0
/objI_dokan_hahen_ncg.bin
I_kuribo256Broken pipe fragments
Goomba0 (yellow), 1 (green), 3 (red)
/objI_dokan_yajirushi_ncg.bin
I_nokonoko256Yellow sewer arrow (2-3)
Koopa Troopa1
/objI_fireball_ncg.bin
I_star_redFireball; used by Fire Mario/Luigi, firebar, fire bros., and venus fire trap(?)
Mario VS Luigi battle stars0
/objI_item_ncg.bin
I_switchPower-up and vine top graphics
?0 Switch,(for !star Switch,flash; Pjyotyu Switchpalette andis Skullused Switchotherwise)
/objI_kazandan_hahen_ncg.bin
I_ochiruhashiBroken volcanic meteor fragments
Beach platform0
/objI_kuribo256_ncg.bin
I_teresa256Goomba, paragoomba, paragoomba wings
Boo0
/objI_nokonoko256_ncl.bin
W_kinokoKoopa Troopa, Koopa Paratroopa, Paratroopa wings
0 (green), 1 (red), 2 (blue)
I_obj_yougan_ncg.bin
Background volcanic meteor
1
I_ochiruhashi_ncg.bin
Falling beach platform
1
I_switch_ncg.bin
P-switch, ?-switch, !-switch, and boss (skull) switch
2
I_teresa256_ncg.bin
Boo
1
W_kinoko_ncg.bin
Graphics for the
Blue/Yellow/Redblue/yellow/red Toad house blocks and cards
3 (for red/yellow Toad house graphics; enemy256 palette is used otherwise)