"Event Controller - Zone" Setups
todo:TODO:*- useUse these to improve/correct the documentation here and/or in NSMBe's object xml*- addAdd more setups
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Object Settings |
Player zone ID: x
Enemies zone ID: x
The event will only trigger when the player enters zone x after all enemies in said zone are destroyed.
Player zone ID: 255
Enemies zone ID: x
The event will trigger when all enemies in zone x are destroyed.
Player zone ID: x
Enemies zone ID: 255
The event will trigger when the player enters zone x.
Player zone ID: 255
Enemies zone ID: 255
The event will trigger once the player finishes entering the view.



