Files in Overlays and ARM9
       TODO:
 - File IDs of files in archives.
 - More files?
 - Maybe the makeshift file tree could be replaced with something else.
| Location | File type | Address | Compression | Info | 
|---|---|---|---|---|
| ARM9 | NARC | 0x026CE0-0x03267B | 
None | Internally named menu_common. Contains multiplayer loading screen graphics and minigame menu graphics. | 
| ARM9 | NARC | 0x03267C-0x03744F | 
None | Internally named message_common. Contains the menu window font, the fireball loading graphic, and error message files. | 
| ARM9 | SDAT | 0x037450-0x039807 | 
None | Multiplayer loading screen SDAT. | 
| Overlay 0 | .bin (tile behaviour) | 0x02FDA4-0x0301A3 | 
None | Jyotyu tileset tile behaviours. | 
| Overlay 1 | _ncg.bin | 0x000E64-0x001453 | 
LZ77 | Bootscreen Nintendo logo graphics | 
| Overlay 1 | _ncl.bin | 0x001634-0x001653 | 
None | Bootscreen Nintendo logo palette. | 
| Overlay 1 | _nsc.bin | 0x001654-0x001843 | 
LZ77 | Bootscreen Nintendo logo tilemap. | 
| Overlay 1 | _ncg.bin | 0x001844-0x00256B | 
LZ77 | Bootscreen copyright info graphics. | 
| Overlay 1 | _ncl.bin | 0x00256C-0x00258B | 
None | Bootscreen copyright info palette. | 
| Overlay 1 | _nsc.bin | 0x00258C-0x002843 | 
LZ77 | Bootscreen copyright info tilemap. | 
| Overlay 8 | _ncl.bin | 0x01E198-0x01E397 | 
None | Credits text palette. | 
| Overlay 8 | _ncg.bin | 0x01E730-0x021F2F | 
None | Credits text graphics. | 
 FILESYSTEM [message_common]
├
 fnt.bin
├
 fat.bin
└
 root
⠀└
 message
⠀⠀└
 common
⠀⠀⠀├
 d_2d_mario_3Dfont_ncl.bin
⠀⠀⠀└
 USA
⠀⠀⠀⠀├
 d_2d_mario_3Dfont_ncg.bin
⠀⠀⠀⠀├
 	error.bmg
⠀⠀⠀⠀├
 font_a.NFTR
⠀⠀⠀⠀├
 font_b.NFTR
⠀⠀⠀⠀└
 msg_data.bin
                
 d_2d_UI_O_2P_game_DL_boot_b_d_ncl.bin
 d_2d_UI_O_2P_game_DL_boot_b_d_nsc.bin
 UI_O_2P_game_DL_boot_d.bncl