Files in Overlays and ARM9
TODO:
- File IDs of files in archives.
- More files?
- Maybe the makeshift file tree could be replaced with something else.
Location | File type | Address | Compression | Info |
---|---|---|---|---|
ARM9 | NARC | 0x026CE0-0x03267B |
None | Internally named menu_common. Contains multiplayer loading screen graphics and minigame menu graphics. |
ARM9 | NARC | 0x03267C-0x03744F |
None | Internally named message_common. Contains the menu window font, the fireball loading graphic, and error message files. |
ARM9 | SDAT | 0x037450-0x039807 |
None | Multiplayer loading screen SDAT. |
Overlay 0 | .bin (tile behaviour) | 0x02FDA4-0x0301A3 |
None | Jyotyu tileset tile behaviours. |
Overlay 1 | _ncg.bin | 0x000E64-0x001453 |
LZ77 | Bootscreen Nintendo logo graphics |
Overlay 1 | _ncl.bin | 0x001634-0x001653 |
None | Bootscreen Nintendo logo palette. |
Overlay 1 | _nsc.bin | 0x001654-0x001843 |
LZ77 | Bootscreen Nintendo logo tilemap. |
Overlay 1 | _ncg.bin | 0x001844-0x00256B |
LZ77 | Bootscreen copyright info graphics. |
Overlay 1 | _ncl.bin | 0x00256C-0x00258B |
None | Bootscreen copyright info palette. |
Overlay 1 | _nsc.bin | 0x00258C-0x002843 |
LZ77 | Bootscreen copyright info tilemap. |
Overlay 8 | _ncl.bin | 0x01E198-0x01E397 |
None | Credits text palette. |
Overlay 8 | _ncg.bin | 0x01E730-0x021F2F |
None | Credits text graphics. |
FILESYSTEM [message_common]
├ fnt.bin
├ fat.bin
└ root
└ message
└ common
├ d_2d_mario_3Dfont_ncl.bin
└ USA
├ d_2d_mario_3Dfont_ncg.bin
├ error.bmg
├ font_a.NFTR
├ font_b.NFTR
└ msg_data.bin
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