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List of Activator Actors

New Super Mario Bros. DS General Info

1. General Event Controllers [Class=020] [Object=101] Event Controller [Class=087] [Object=15...

Updated 14 hours ago by Ndymario

Background Information

New Super Mario Bros. DS 2D Graphics

TODO: A lot. - Tile and palette animations - Parallax tables. Probably one listing the types ...

Updated 1 day ago by keeper

Enemy Palettes

New Super Mario Bros. DS 2D Graphics

The enemy palette is used by various in-level sprites. Like the jyotyu palette, the palette used ...

Updated 2 days ago by keeper

Jyotyu Tileset

New Super Mario Bros. DS 2D Graphics

1. Jyotyu Palette These files are the palettes used by the Jyotyu tileset: File Descript...

Updated 2 days ago by keeper

Tileset Information

New Super Mario Bros. DS 2D Graphics

TODO: Verify randomization table somehow. Add more info for palette animations (such as which col...

Updated 3 days ago by keeper

NSMBe

New Super Mario Bros. DS Tools

TODO: Maybe a different screenshot? NSMBe is a multipurpose modding tool for New Super Mario Bro...

Updated 3 days ago by keeper

Background Scrolling Data Info

New Super Mario Bros. DS General Info

TODO: Info for BG start position nybble. Would also be nice to know which BG speeds are all used....

Updated 5 days ago by keeper

List of player animations

New Super Mario Bros. DS General Info

Name Value anmFile anmName Idle 0x00 plmario wait WalkSlow 0x01 plmario ...

Updated 5 days ago by Mr. Ztardust

Entrances

New Super Mario Bros. DS General Info

1. Entrance Guide Click the Door icon at the top to edit entrances. Settings• *Camera X:**• *Cam...

Updated 5 days ago by Mr. Ztardust

Staff Roll Characters

New Super Mario Bros. DS General Info

These are the letters you can touch on the bottom screen during the credits. Closest ASCII...

Updated 5 days ago by Ndymario

Camera

New Super Mario Bros. DS General Info

The Camera in New Super Mario Bros is controlled in several ways. You have to take into account t...

Updated 5 days ago by Mr. Ztardust

Particle List

New Super Mario Bros. DS General Info

Note: IDs can go as high as 255, all IDs past 118 are blank and have been left out for sake of sh...

Updated 5 days ago by Ndymario

Special Event IDs

New Super Mario Bros. DS General Info

ID Description 3E Blue coin trail while event is active. 46 Causes the unu...

Updated 5 days ago by Ndymario

Music List

New Super Mario Bros. DS General Info

Level Header ID (Hex) ID in NSMBe/Nitro Studio (Decimal) Common Name Name in NSMBe SDAT Name (...

Updated 5 days ago by TheBester7

File Table

New Super Mario Bros. DS General Info

A table of contents for the files inside of a NSMB DS ROM. Note: bold entries are files. TODO: ...

Updated 5 days ago by keeper

Connected Pipes

New Super Mario Bros. DS General Info

Each end of the pipe needs an Entrance. Both must have the same connected pipe ID.Set area 0 in o...

Updated 5 days ago by Mr. Ztardust

Level List

New Super Mario Bros. DS General Info

Every level in the game accompanied by its file name and how many areas it has. Filename Level...

Updated 5 days ago by Ndymario

Porting old patches to the NSMB Code Reference

New Super Mario Bros. DS Code Modification

Updated 5 days ago by TheGameratorT

Porting old patch syntax to NCPatcher

New Super Mario Bros. DS Code Modification

This page will help you understand how you can port any patching syntax to NCPatcher's. You are s...

Updated 5 days ago by Ndymario

Using GDB with Ghidra and melonDS

New Super Mario Bros. DS Code Modification

What you'll need: The latest version of Ghidra A build of melonDS that has the GDB enabled ...

Updated 5 days ago by Ndymario