Tileset Information
TODO: Add more info for palette animations (such as which colours animate & info on slots 7 and 31) and tile animations (such as which tiles animate). Mention unused files? Unused 3D tile IDs? Double-check animation speed. Add info from here: https://nsmbhd.net/post/46490/
Tilesets contain the tiles used to build levels. Every area of a level can use three tilesets: the jyotyu tileset, the sub nohara tileset, and a choosable tileset (of which there are 76).
Bitmap Table
Files stored in BG_ncg/ folder.
Table address in overlay 0: 0x00030EA4
Table address in memory: 0x020C9584
Slot | Bitmap |
---|---|
Tileset 0 (Jyotyu) | d_2d_A_J_jyotyu_ncg.bin |
Tileset 2 (Sub Nohara) | d_2d_I_S_tikei_nohara_ncg.bin |
0: Grassland | d_2d_I_M_tikei_nohara_ncg.bin |
1: Castle | d_2d_I_M_tikei_yakata_ncg.bin |
2: Desert | d_2d_I_M_tikei_sabaku_ncg.bin |
3: Underground (with ice) | d_2d_I_M_tikei_chika_ncg.bin |
4: Sky/mushrooms (world 7 style) | d_2d_I_M_tikei_kumo_ncg.bin |
5: Underwater | d_2d_W_M_tikei_suichu_ncg.bin |
6: Desert | d_2d_I_M_tikei_sabaku_ncg.bin |
7: Volcano (brown) | d_2d_W_M_tikei_yougan_ncg.bin |
8: Grassland | d_2d_I_M_tikei_nohara_ncg.bin |
9: Beach (blue) | d_2d_W_M_tikei_kaigan_ncg.bin |
10: Beach (blue) | d_2d_W_M_tikei_kaigan_ncg.bin |
11: Forest | d_2d_W_M_tikei_jungle_ncg.bin |
12: Grassland | d_2d_I_M_tikei_nohara_ncg.bin |
13: Sky/mushrooms (with flowers and bushes) | d_2d_I_M_tikei_kinoko_ncg.bin |
14: Sky/mushrooms (with flowers and bushes) | d_2d_I_M_tikei_kinoko_ncg.bin |
15: Volcano (black) | d_2d_W_M_tikei_kazan_ncg.bin |
16: Volcano (black 2) [Unused] | d_2d_W_M_tikei_kazangake_ncg.bin |
17: Snow (with ice) | d_2d_I_M_tikei_setsugen_ncg.bin |
18: Snow | d_2d_I_M_tikei_setsugen2_ncg.bin |
19: Forest | d_2d_W_M_tikei_jungle_ncg.bin |
20: Oasis in Desert | d_2d_W_M_tikei_kaigan3_ncg.bin |
21: Bonus Room [Unused] | d_2d_I_M_tikei_mame_ncg.bin |
22: Volcano (black 2) [Unused] | d_2d_W_M_tikei_kanzagake_ncg.bin |
23: Ghost House | d_2d_S_M_tikei_obakeyasiki_ncg.bin |
24: Cliffs | d_2d_W_M_tikei_kazangake2_ncg.bin |
25: Cliffs | d_2d_W_M_tikei_kazangake2_ncg.bin |
26: Snow (with ice) | d_2d_I_M_tikei_setsugen_ncg.bin |
27: Grassland | d_2d_I_M_tikei_nohara_ncg.bin |
28: Snow (with ice) | d_2d_I_M_tikei_setsugen_ncg.bin |
29: Factory (W7-A) | d_2d_W_M_tikei_dokansoto_ncg.bin |
30: Sewer (W2-3) | d_2d_W_M_tikei_dokannaka_ncg.bin |
31: Volcano (yellow) | d_2d_W_M_tikei_yougantate_ncg.bin |
32: Castle | d_2d_I_M_tikei_yakata_ncg.bin |
33: Sky/mushrooms (with flowers and bushes) | d_2d_I_M_tikei_kinoko_ncg.bin |
34: Grassland | d_2d_I_M_tikei_nohara_ncg.bin |
35: Underground | d_2d_I_M_tikei_chika3_ncg.bin |
36: Underground (dark blue) [Unused] | d_2d_I_M_tikei_chika_ncg.bin |
37: Dark world (purple) | d_2d_I_M_tikei_koopa_heigen_ncg.bin |
38: Dark world (brown) | d_2d_I_M_tikei_koopa_iwa_ncg.bin |
39: Tower | d_2d_I_M_tikei_toride_ncg.bin |
40: Ghost house exit | d_2d_S_M_tikei_obake_soto_ncg.bin |
41: Final Castle | d_2d_I_M_tikei_yakata_ncg.bin |
42: Toad house 1 | d_2d_W_M_tikei_kinokoA_ncg.bin |
43: Toad house 2 | d_2d_W_M_tikei_kinokoB_ncg.bin |
44: Toad house 3 | d_2d_W_M_tikei_kinokoC_ncg.bin |
45: Final Castle | d_2d_I_M_tikei_yakata_ncg.bin |
46: Toad house 4 | d_2d_I_M_tikei_kinokoD_ncg.bin |
47: Bowser Jr battle | d_2d_I_M_tikei_toride_boss_ncg.bin |
48: Beach (blue) | d_2d_W_M_tikei_kaigan_ncg.bin |
49: Boss battle | d_2d_I_M_tikei_yakata_boss_ncg.bin |
50: Sky/mushrooms (with flowers and bushes) | d_2d_I_M_tikei_kinoko_ncg.bin |
51: Forest | d_2d_W_M_tikei_jungle_ncg.bin |
52: Desert | d_2d_I_M_tikei_sabaku_ncg.bin |
53: Desert | d_2d_I_M_tikei_sabaku_ncg.bin |
54: Forest | d_2d_W_M_tikei_jungle_ncg.bin |
55: Final boss battle | d_2d_I_M_tikei_koopa_boss_ncg.bin |
56: Volcano (black) | d_2d_W_M_tikei_kazan_ncg.bin |
57: Underwater | d_2d_W_M_tikei_suichu_ncg.bin |
58: Light grey castle (W8 Castle 1) | d_2d_I_M_tikei_yakata_nise_ncg.bin |
59: Sky/Mushrooms (yellow-ish) | d_2d_I_M_tikei_kumo2_ncg.bin |
60: Beach (turquoise, without moss) | d_2d_W_M_tikei_kaigan2_ncg.bin |
61: Lakithunder and Monty Tank battles | d_2d_I_M_tikei_yakata_bossW7_ncg.bin |
62: Boss battle | d_2d_I_M_tikei_yakata_boss_ncg.bin |
63: Mummy-Pokey battle | d_2d_I_M_tikei_sabaku_boss_ncg.bin |
64: Oasis in Desert | d_2d_W_M_tikei_kaigan3_ncg.bin |
65: Desert | d_2d_I_M_tikei_sabaku_ncg.bin |
66: Oasis in Desert | d_2d_W_M_tikei_kaigan3_ncg.bin |
67: Bonus room [Unused] | d_2d_I_M_tikei_mame_ncg.bin |
68: Bonus room [Unused] | d_2d_I_M_tikei_mame_ncg.bin |
69: Bonus room [Unused] | d_2d_I_M_tikei_mame_ncg.bin |
70: Bonus room [Unused] | d_2d_I_M_tikei_mame_ncg.bin |
71: Bonus room [Unused] | d_2d_I_M_tikei_mame_ncg.bin |
72: Bonus room [Unused] | d_2d_I_M_tikei_mame_ncg.bin |
73: Underground (gold) [Unused] | d_2d_I_M_tikei_chika4_ncg.bin |
74: Bonus room | d_2d_I_M_tikei_mame_bonus_ncg.bin |
75: Grassland | d_2d_I_M_tikei_nohara_ncg.bin |
Animations Table
Files stored in BG_ncg/ folder.
Slot | Animations |
---|---|
Tileset 0 (Jyotyu) | d_2d_TEN_A_J_jyotyu_ncg.bin |
Tileset 2 (Sub Nohara) | None |
0: Grassland | None |
1: Castle | d_2d_TEN_I_yakata_ncg.bin |
2: Desert | None |
3: Underground (with ice) | None |
4: Sky/mushrooms (world 7 style) | None |
5: Underwater | None |
6: Desert | None |
7: Volcano (brown) | None |
8: Grassland | None |
9: Beach (blue) | None |
10: Beach (blue) | None |
11: Forest | None |
12: Grassland | None |
13: Sky/mushrooms (with flowers and bushes) | None |
14: Sky/mushrooms (with flowers and bushes) | None |
15: Volcano (black) | None |
16: Volcano (black 2) [Unused] | None |
17: Snow (with ice) | None |
18: Snow | None |
19: Forest | None |
20: Oasis in Desert | None |
21: Bonus Room [Unused] | None |
22: Volcano (black 2) [Unused] | None |
23: Ghost House | d_2d_TEN_S_obakeyasiki_ncg.bin |
24: Cliffs | None |
25: Cliffs | None |
26: Snow (with ice) | None |
27: Grassland | None |
28: Snow (with ice) | None |
29: Factory (W7-A) | None |
30: Sewer (W2-3) | None |
31: Volcano (yellow) | None |
32: Castle | None |
33: Sky/mushrooms (with flowers and bushes) | None |
34: Grassland | None |
35: Underground | None |
36: Underground (dark blue) [Unused] | None |
37: Dark world (purple) | None |
38: Dark world (brown) | None |
39: Tower | d_2d_TEN_I_toride_ncg.bin |
40: Ghost house exit | None |
41: Final Castle | None |
42: Toad house 1 | None |
43: Toad house 2 | None |
44: Toad house 3 | None |
45: Final Castle | None |
46: Toad house 4 | None |
47: Bowser Jr battle | None |
48: Beach (blue) | None |
49: Boss battle | None |
50: Sky/mushrooms (with flowers and bushes) | None |
51: Forest | None |
52: Desert | None |
53: Desert | None |
54: Forest | None |
55: Final boss battle | None |
56: Volcano (black) | None |
57: Underwater | None |
58: Light grey castle (W8 Castle 1) | None |
59: Sky/Mushrooms (yellow-ish) | None |
60: Beach (turquoise, without moss) | None |
61: Lakithunder and Monty Tank battles | None |
62: Boss battle | None |
63: Mummy-Pokey battle | None |
64: Oasis in Desert | None |
65: Desert | None |
66: Oasis in Desert | None |
67: Bonus room [Unused] | None |
68: Bonus room [Unused] | None |
69: Bonus room [Unused] | None |
70: Bonus room [Unused] | None |
71: Bonus room [Unused] | None |
72: Bonus room [Unused] | None |
73: Underground (gold) [Unused] | None |
74: Bonus room | None |
75: Grassland | None |
Animated Tiles
Slot 1: Castle
Tile Number | Animation | Tiles | Frames | Animates Every... | Animation Type |
---|---|---|---|---|---|
200, 201, 232, 233 | Lava | 4 | 6 | 7 Frames | Loop |
85, 86, 300, 301 | Rightward conveyor tile | 1 | 8 | 2 Frames | Loop |
87, 88, 302, 303 | Rightward conveyor tile | 1 | 8 | 1 Frame | Loop |
117, 118, 268, 269 | Leftward conveyor tile | 1 | 8 | 2 Frames | Loop |
119, 120, 302, 303 | Leftward conveyor tile | 1 | 8 | 1 Frame | Loop |
388, 389, 420, 421 | Conveyor left edge | 4 | 8 | 2 Frames | Loop |
392, 393, 424, 425 | Conveyor left edge | 4 | 8 | 2 Frames | Loop (reverse order) |
396, 397, 428, 429 | Conveyor left edge | 4 | 8 | 1 Frame | Loop |
400, 401, 432, 433 | Conveyor left edge | 4 | 8 | 1 Frame | Loop (reverse order) |
390, 391, 422, 423 | Conveyor right edge | 4 | 8 | 2 Frames | Loop |
394, 395, 426, 427 | Conveyor right edge | 4 | 8 | 2 Frames | Loop (reverse order) |
398, 399, 430, 431 | Conveyor right edge | 4 | 8 | 1 Frame | Loop |
402, 403, 434, 435 | Conveyor right edge | 4 | 8 | 1 Frame | Loop (reverse order) |
Slot 23: Ghost House
Tile Number | Animation | Tiles | Frames | Animates Every... | Animation Type |
---|---|---|---|---|---|
283, 284, 315, 316 | Collapsing stairs | 4 | 4 | TBA | Event activated (event ID 16). Frame 4 is held when not triggered. Plays in reverse order when triggered and holds on frame 1 while event is active. Plays and holds on frame 4 when event ends. |
347, 348, 379, 380 | Collapsing stairs | 4 | 4 | TBA | Event activated (event ID 15). Frame 4 is held when not triggered. Plays in reverse order when triggered and holds on frame 1 while event is active. Plays and holds on frame 4 when event ends. |
411, 412, 443, 444 | Collapsing stairs | 4 | 4 | TBA | Event activated (event ID 14). Frame 4 is held when not triggered. Plays in reverse order when triggered and holds on frame 1 while event is active. Plays and holds on frame 4 when event ends. |
Slot 39: Tower
Tile Number | Animation | Tiles | Frames | Animates Every... | Animation Type |
---|---|---|---|---|---|
85, 86, 300, 301 | Rightward conveyor tile | 1 | 8 | 2 Frames | Loop |
87, 88, 302, 303 | Rightward conveyor tile | 1 | 8 | 1 Frame | Loop |
117, 118, 268, 269 | Leftward conveyor tile | 1 | 8 | 2 Frames | Loop |
119, 120, 302, 303 | Leftward conveyor tile | 1 | 8 | 1 Frame | Loop |
388, 389, 420, 421 | Conveyor left edge | 4 | 8 | 2 Frames | Loop |
392, 393, 424, 425 | Conveyor left edge | 4 | 8 | 2 Frames | Loop (reverse order) |
396, 397, 428, 429 | Conveyor left edge | 4 | 8 | 1 Frame | Loop |
400, 401, 432, 433 | Conveyor left edge | 4 | 8 | 1 Frame | Loop (reverse order) |
390, 391, 422, 423 | Conveyor right edge | 4 | 8 | 2 Frames | Loop |
394, 395, 426, 427 | Conveyor right edge | 4 | 8 | 2 Frames | Loop (reverse order) |
398, 399, 430, 431 | Conveyor right edge | 4 | 8 | 1 Frame | Loop |
402, 403, 434, 435 | Conveyor right edge | 4 | 8 | 1 Frame | Loop (reverse order) |
Palette Table
Files stored in BG_ncl/ folder.
Table address in overlay 0: 0x00031494
Table address in memory: 0x020C9B74
Slot | Palette |
---|---|
Tileset 0 (Jyotyu) | d_2d_A_J_jyotyu_B_ncl.bin d_2d_A_J_jyotyu_F_ncl.bin d_2d_A_J_jyotyu_ncl.bin d_2d_A_J_jyotyu_R_ncl.bin d_2d_A_J_jyotyu_W_ncl.bin |
Tileset 2 (Sub Nohara) | d_2d_I_S_tikei_nohara_ncl.bin |
0: Grassland | d_2d_I_M_tikei_nohara_ncl.bin |
1: Castle | d_2d_I_M_tikei_yakata_ncl.bin |
2: Desert | d_2d_I_M_tikei_sabaku_ncl.bin |
3: Underground (with ice) | d_2d_I_M_tikei_cika_ncl.bin |
4: Sky/mushrooms (world 7 style) | d_2d_I_M_tikei_kumo_ncl.bin |
5: Underwater | d_2d_W_M_tikei_suichu_ncl.bin |
6: Desert | d_2d_I_M_tikei_sabaku_ncl.bin |
7: Volcano (brown) | d_2d_W_M_tikei_yougan_ncl.bin |
8: Grassland | d_2d_I_M_tikei_nohara_ncl.bin |
9: Beach (blue) | d_2d_W_M_tikei_kaigan_ncl.bin |
10: Beach (blue) | d_2d_W_M_tikei_kaigan_ncl.bin |
11: Forest | d_2d_W_M_tikei_jungle_ncl.bin |
12: Grassland | d_2d_I_M_tikei_nohara_ncl.bin |
13: Sky/mushrooms (with flowers and bushes) | d_2d_I_M_tikei_kinoko_ncl.bin |
14: Sky/mushrooms (with flowers and bushes) | d_2d_I_M_tikei_kinoko_ncl.bin |
15: Volcano (black) | d_2d_W_M_tikei_kazan_ncl.bin |
16: Volcano (black 2) [Unused] | d_2d_W_M_tikei_kazangake_ncl.bin |
17: Snow (with ice) | d_2d_I_M_tikei_setsugen_ncl.bin |
18: Snow | d_2d_I_M_tikei_setsugen2_ncl.bin |
19: Forest | d_2d_W_M_tikei_jungle_ncl.bin |
20: Oasis in Desert | d_2d_W_M_tikei_kaigan3_ncl.bin |
21: Bonus Room [Unused] | d_2d_I_M_tikei_mame_ncl.bin |
22: Volcano (black 2) [Unused] | d_2d_W_M_tikei_kanzagake_ncl.bin |
23: Ghost House | d_2d_S_M_tikei_obakeyasiki_ncl.bin |
24: Cliffs | d_2d_W_M_tikei_kazangake2_ncl.bin |
25: Cliffs | d_2d_W_M_tikei_kazangake2_ncl.bin |
26: Snow (with ice) | d_2d_I_M_tikei_setsugen_ncl.bin |
27: Grassland | d_2d_I_M_tikei_nohara_ncl.bin |
28: Snow (with ice) | d_2d_I_M_tikei_setsugen_ncl.bin |
29: Factory (W7-A) | d_2d_W_M_tikei_dokansoto_ncl.bin |
30: Sewer (W2-3) | d_2d_W_M_tikei_dokannaka_ncl.bin |
31: Volcano (yellow) | d_2d_W_M_tikei_yougantate_ncl.bin |
32: Castle | d_2d_I_M_tikei_yakata_ncl.bin |
33: Sky/mushrooms (with flowers and bushes) | d_2d_I_M_tikei_kinoko_ncl.bin |
34: Grassland | d_2d_I_M_tikei_nohara_ncl.bin |
35: Underground | d_2d_I_M_tikei_chika3_ncl.bin |
36: Underground (dark blue) [Unused] | d_2d_I_M_tikei_chika_ncl.bin |
37: Dark world (purple) | d_2d_I_M_tikei_koopa_heigen_ncl.bin |
38: Dark world (brown) | d_2d_I_M_tikei_koopa_iwa_ncl.bin |
39: Tower | d_2d_I_M_tikei_toride_ncl.bin |
40: Ghost house exit | d_2d_S_M_tikei_obake_soto_ncl.bin |
41: Final Castle | d_2d_I_M_tikei_yakata_ncl.bin |
42: Toad house 1 | d_2d_W_M_tikei_kinokoA_ncl.bin |
43: Toad house 2 | d_2d_W_M_tikei_kinokoB_ncl.bin |
44: Toad house 3 | d_2d_W_M_tikei_kinokoC_ncl.bin |
45: Final Castle | d_2d_I_M_tikei_yakata_ncl.bin |
46: Toad house 4 | d_2d_I_M_tikei_kinokoD_ncl.bin |
47: Bowser Jr battle | d_2d_I_M_tikei_toride_boss_ncl.bin |
48: Beach (blue) | d_2d_W_M_tikei_kaigan_ncl.bin |
49: Boss battle | d_2d_I_M_tikei_yakata_boss_ncl.bin |
50: Sky/mushrooms (with flowers and bushes) | d_2d_I_M_tikei_kinoko_ncl.bin |
51: Forest | d_2d_W_M_tikei_jungle_ncl.bin |
52: Desert | d_2d_I_M_tikei_sabaku_ncl.bin |
53: Desert | d_2d_I_M_tikei_sabaku_ncl.bin |
54: Forest | d_2d_W_M_tikei_jungle_ncl.bin |
55: Final boss battle | d_2d_I_M_tikei_koopa_boss_ncl.bin |
56: Volcano (black) | d_2d_W_M_tikei_kazan_ncl.bin |
57: Underwater | d_2d_W_M_tikei_suichu_ncl.bin |
58: Light grey castle (W8 Castle 1) | d_2d_I_M_tikei_yakata_nise_ncl.bin |
59: Sky/Mushrooms (yellow-ish) | d_2d_I_M_tikei_kumo2_ncl.bin |
60: Beach (turquoise, without moss) | d_2d_W_M_tikei_kaigan2_ncl.bin |
61: Lakithunder and Monty Tank battles | d_2d_I_M_tikei_yakata_bossW7_ncl.bin |
62: Boss battle | d_2d_I_M_tikei_yakata_boss_ncl.bin |
63: Mummy-Pokey battle | d_2d_I_M_tikei_sabaku_boss_ncl.bin |
64: Oasis in Desert | d_2d_W_M_tikei_kaigan3_ncl.bin |
65: Desert | d_2d_I_M_tikei_sabaku_ncl.bin |
66: Oasis in Desert | d_2d_W_M_tikei_kaigan3_ncl.bin |
67: Bonus room [Unused] | d_2d_I_M_tikei_mame_ncl.bin |
68: Bonus room [Unused] | d_2d_I_M_tikei_mame_ncl.bin |
69: Bonus room [Unused] | d_2d_I_M_tikei_mame_ncl.bin |
70: Bonus room [Unused] | d_2d_I_M_tikei_mame_ncl.bin |
71: Bonus room [Unused] | d_2d_I_M_tikei_mame_ncl.bin |
72: Bonus room [Unused] | d_2d_I_M_tikei_mame_ncl.bin |
73: Underground (gold) [Unused] | d_2d_I_M_tikei_chika4_ncl.bin |
74: Bonus room | d_2d_I_M_tikei_mame_bonus_ncl.bin |
75: Grassland | d_2d_I_M_tikei_nohara_ncl.bin |
Palette Animations Table
Files stored in BG_ncl/ folder.
Table address for files in overlay 0: 0x00030CC0
Table address for files in memory: 0x020C93A0
Table address for tileset slots in overlay 0: 0x00030A38
Table address for tileset slots in memory: 0x020C9118
Do note that tileset slot table above only controls which tilesets load the files for the animations — it does not determine which slots play the animations.
Slot | Palette |
---|---|
3: Underground (with ice) | d_2d_Bg2_TEN_I_setsugen_ncl.bin |
17: Snow (with ice) | d_2d_Bg2_TEN_I_setsugen_ncl.bin |
Object Definitions Table
Files stored in BG_unt/ folder.
Table address for unt files in overlay 0: 0x0002FA14
Table address for unt files in memory: 0x020C80F4
Table address for unt_hd files in overlay 0: 0x0002F8E4
Table address for unt_hd files in memory: 0x020C7FC4
Slot | Object Definitions |
---|---|
Tileset 0 (Jyotyu) | A_J_jyotyu.bin A_J_jyotyu_hd.bin |
Tileset 2 (Sub Nohara) | I_S_nohara.bin I_S_nohara_hd.bin |
0: Grassland | I_M_nohara.bin I_M_nohara_hd.bin |
1: Castle | I_M_yakata.bin I_M_yakata_hd.bin |
2: Desert | I_M_sabaku.bin I_M_sabaku_hd.bin |
3: Underground (with ice) | I_M_chika.bin I_M_chika_hd.bin |
4: Sky/mushrooms (world 7 style) | I_M_kumo.bin I_M_kumo_hd.bin |
5: Underwater | W_M_suichu.bin W_M_suichu_hd.bin |
6: Desert | I_M_sabaku I_M_sabaku_hd.bin |
7: Volcano (brown) | W_M_yougan.bin W_M_yougan_hd.bin |
8: Grassland | I_M_nohara.bin I_M_nohara_hd.bin |
9: Beach (blue) | W_M_kaigan.bin W_M_kaigan_hd.bin |
10: Beach (blue) | W_M_kaigan.bin W_M_kaigan_hd.bin |
11: Forest | W_M_jungle.bin W_M_jungle_hd.bin |
12: Grassland | I_M_nohara2.bin I_M_nohara2_hd.bin |
13: Sky/mushrooms (with flowers and bushes) | I_M_kinoko.bin I_M_kinoko_hd.bin |
14: Sky/mushrooms (with flowers and bushes) | I_M_kinoko.bin I_M_kinoko_hd.bin |
15: Volcano (black) | W_M_kazan.bin W_M_kazan_hd.bin |
16: Volcano (black 2) [Unused] | W_M_kazangake.bin W_M_kazangake_hd.bin |
17: Snow (with ice) | I_M_setsugen.bin I_M_setsugen_hd.bin |
18: Snow | I_M_setsugen2.bin I_M_setsugen2_hd.bin |
19: Forest | W_M_jungle.bin W_M_jungle_hd.bin |
20: Oasis in Desert | W_M_kaigan3.bin W_M_kaigan3_hd.bin |
21: Bonus Room [Unused] | I_M_mame.bin I_M_mame_hd.bin |
22: Volcano (black 2) [Unused] | W_M_kazangake.bin W_M_kazangake_hd.bin |
23: Ghost House | S_M_obakeyasiki.bin S_M_obakeyasiki_hd.bin |
24: Cliffs | W_M_kazangake2.bin W_M_kazangake2_hd.bin |
25: Cliffs | W_M_kazangake2.bin W_M_kazangake2_hd.bin |
26: Snow (with ice) | I_M_setsugen.bin I_M_setsugen_hd.bin |
27: Grassland | I_M_yakata.bin I_M_yakata_hd.bin |
28: Snow (with ice) | I_M_setsugen.bin I_M_setsugen_hd.bin |
29: Factory (W7-A) | W_M_dokansoto.bin W_M_dokansoto_hd.bin |
30: Sewer (W2-3) | W_M_dokannaka.bin W_M_dokannaka_hd.bin |
31: Volcano (yellow) | W_M_yougantate.bin W_M_yougantate_hd.bin |
32: Castle | I_M_yakata.bin I_M_yakata_hd.bin |
33: Sky/mushrooms (with flowers and bushes) | I_M_kinoko.bin I_M_kinoko_hd.bin |
34: Grassland | I_M_nohara.bin I_M_nohara_hd.bin |
35: Underground | I_M_chika3.bin I_M_chika3_hd.bin |
36: Underground (dark blue) [Unused] | I_M_chika2.bin I_M_chika2_hd.bin |
37: Dark world (purple) | I_M_koopa_heigen.bin I_M_koopa_heigen_hd.bin |
38: Dark world (brown) | I_M_koopa_iwa.bin I_M_koopa_iwa_hd.bin |
39: Tower | I_M_toride.bin I_M_toride_hd.bin |
40: Ghost house exit | I_M_obake_soto.bin I_M_obake_soto_hd.bin |
41: Final Castle | I_M_yakata.bin I_M_yakata_hd.bin |
42: Toad house 1 | W_M_kinokoA.bin W_M_kinokoA_hd.bin |
43: Toad house 2 | W_M_kinokoB.bin W_M_kinokoB_hd.bin |
44: Toad house 3 | W_M_kinokoC.bin W_M_kinokoC_hd.bin |
45: Final Castle | I_M_yakata2.bin I_M_yakata2_hd.bin |
46: Toad house 4 | W_M_kinokoD.bin W_M_kinokoD_hd.bin |
47: Bowser Jr battle | I_M_toride_boss.bin I_M_toride_boss_hd.bin |
48: Beach (blue) | W_M_kaigan.bin W_M_kaigan_hd.bin |
49: Boss battle | I_M_yakata_boss.bin I_M_yakata_boss_hd.bin |
50: Sky/mushrooms (with flowers and bushes) | I_M_kinoko.bin I_M_kinoko_hd.bin |
51: Forest | W_M_jungle.bin W_M_jungle_hd.bin |
52: Desert | I_M_sabaku.bin I_M_sabaku_hd.bin |
53: Desert | I_M_sabaku.bin I_M_sabaku_hd.bin |
54: Forest | W_M_jungle.bin W_M_jungle_hd.bin |
55: Final boss battle | I_M_koopa_boss.bin I_M_koopa_boss_hd.bin |
56: Volcano (black) | W_M_kazan.bin W_M_kazan_hd.bin |
57: Underwater | W_M_suichu.bin W_M_suichu_hd.bin |
58: Light grey castle (W8 Castle 1) | I_M_yakata_nise.bin I_M_yakata_nise_hd.bin |
59: Sky/Mushrooms (yellow-ish) | I_M_kumo.bin I_M_kumo2_hd.bin |
60: Beach (turquoise, without moss) | W_M_kaigan2.bin W_M_kaigan2_hd.bin |
61: Lakithunder and Monty Tank battles | I_M_yakata_bossW7.bin I_M_yakata_bossW7_hd.bin |
62: Boss battle | I_M_yakata_boss.bin I_M_yakata_boss_hd.bin |
63: Mummy-Pokey battle | I_M_sabaku_boss.bin I_M_sabaku_boss_hd.bin |
64: Oasis in Desert | W_M_kaigan3.bin W_M_kaigan3_hd.bin |
65: Desert | I_M_sabaku2.bin I_M_sabaku2_hd.bin |
66: Oasis in Desert | W_M_kaigan3.bin W_M_kaigan3_hd.bin |
67: Bonus room [Unused] | I_M_mame.bin I_M_mame_hd.bin |
68: Bonus room [Unused] | I_M_mame.bin I_M_mame_hd.bin |
69: Bonus room [Unused] | I_M_mame.bin I_M_mame_hd.bin |
70: Bonus room [Unused] | I_M_mame.bin I_M_mame_hd.bin |
71: Bonus room [Unused] | I_M_mame.bin I_M_mame_hd.bin |
72: Bonus room [Unused] | I_M_mame.bin I_M_mame_hd.bin |
73: Underground (gold) [Unused] | I_M_chika4.bin I_M_chika4_hd.bin |
74: Bonus room | I_M_mame_bonus.bin I_M_mame_bonus_hd.bin |
75: Grassland | I_M_nohara.bin I_M_nohara_hd.bin |
Map16 Table
Files stored in BG_pnl/ folder.
Table address in overlay 0: 0x000316F4
Table address in memory: 0x020C9DD4
Slot | Map16 |
---|---|
Tileset 0 (Jyotyu) | d_2d_PA_A_J_jyotyu.bin |
Tileset 2 (Sub Nohara) | d_2d_PA_I_S_nohara.bin |
0: Grassland | d_2d_PA_I_M_nohara.bin |
1: Castle | d_2d_PA_I_M_yakata.bin |
2: Desert | d_2d_PA_I_M_sabaku.bin |
3: Underground (with ice) | d_2d_PA_I_M_chika.bin |
4: Sky/mushrooms (world 7 style) | d_2d_PA_I_M_kumo.bin |
5: Underwater | d_2d_PA_W_M_suichu.bin |
6: Desert | d_2d_PA_I_M_sabaku.bin |
7: Volcano (brown) | d_2d_PA_W_M_yougan.bin |
8: Grassland | d_2d_PA_I_M_nohara.bin |
9: Beach (blue) | d_2d_PA_W_M_kaigan.bin |
10: Beach (blue) | d_2d_PA_W_M_kaigan.bin |
11: Forest | d_2d_PA_W_M_jungle.bin |
12: Grassland | d_2d_PA_I_M_nohara2.bin |
13: Sky/mushrooms (with flowers and bushes) | d_2d_PA_I_M_kinoko.bin |
14: Sky/mushrooms (with flowers and bushes) | d_2d_PA_I_M_kinoko.bin |
15: Volcano (black) | d_2d_PA_W_M_kazan.bin |
16: Volcano (black 2) [Unused] | d_2d_PA_W_M_kazangake.bin |
17: Snow (with ice) | d_2d_PA_I_M_setsugen.bin |
18: Snow | d_2d_PA_I_M_setsugen2.bin |
19: Forest | d_2d_PA_W_M_jungle.bin |
20: Oasis in Desert | d_2d_PA_W_M_kaigan3.bin |
21: Bonus Room [Unused] | d_2d_PA_I_M_mame.bin |
22: Volcano (black 2) [Unused] | d_2d_PA_W_M_kazangake.bin |
23: Ghost House | d_2d_PA_S_M_obakeyasiki.bin |
24: Cliffs | d_2d_PA_W_M_kazangake2.bin |
25: Cliffs | d_2d_PA_W_M_kazangake2.bin |
26: Snow (with ice) | d_2d_PA_I_M_setsugen.bin |
27: Grassland | d_2d_PA_I_M_nohara.bin |
28: Snow (with ice) | d_2d_PA_I_M_setsugen.bin |
29: Factory (W7-A) | d_2d_PA_W_M_dokansoto.bin |
30: Sewer (W2-3) | d_2d_PA_W_M_dokannaka.bin |
31: Volcano (yellow) | d_2d_PA_W_M_yougantate.bin |
32: Castle | d_2d_PA_I_M_yakata.bin |
33: Sky/mushrooms (with flowers and bushes) | d_2d_PA_I_M_kinoko.bin |
34: Grassland | d_2d_PA_I_M_nohara.bin |
35: Underground | d_2d_PA_I_M_chika3.bin |
36: Underground (dark blue) [Unused] | d_2d_PA_I_M_chika2.bin |
37: Dark world (purple) | d_2d_PA_I_M_koopa_heigen.bin |
38: Dark world (brown) | d_2d_PA_I_M_koopa_iwa.bin |
39: Tower | d_2d_PA_I_M_toride.bin |
40: Ghost house exit | d_2d_PA_S_M_obake_soto.bin |
41: Final Castle | d_2d_PA_I_M_yakata.bin |
42: Toad house 1 | d_2d_PA_W_M_kinokoA.bin |
43: Toad house 2 | d_2d_PA_W_M_kinokoB.bin |
44: Toad house 3 | d_2d_PA_W_M_kinokoC.bin |
45: Final Castle | d_2d_PA_I_M_yakata.bin |
46: Toad house 4 | d_2d_PA_W_M_kinokoD.bin |
47: Bowser Jr battle | d_2d_PA_I_M_toride_boss.bin |
48: Beach (blue) | d_2d_PA_W_M_kaigan.bin |
49: Boss battle | d_2d_PA_I_M_yakata_boss.bin |
50: Sky/mushrooms (with flowers and bushes) | d_2d_PA_I_M_kinoko.bin |
51: Forest | d_2d_PA_W_M_jungle.bin |
52: Desert | d_2d_PA_I_M_sabaku.bin |
53: Desert | d_2d_PA_I_M_sabaku.bin |
54: Forest | d_2d_PA_W_M_jungle.bin |
55: Final boss battle | d_2d_PA_I_M_koopa_boss.bin |
56: Volcano (black) | d_2d_PA_W_M_kazan.bin |
57: Underwater | d_2d_PA_W_M_suichu.bin |
58: Light grey castle (W8 Castle 1) | d_2d_PA_I_M_yakata_nise.bin |
59: Sky/Mushrooms (yellow-ish) | d_2d_PA_I_M_kumo2.bin |
60: Beach (turquoise, without moss) | d_2d_PA_W_M_kaigan2.bin |
61: Lakithunder and Monty Tank battles | d_2d_PA_I_M_yakata_bossW7.bin |
62: Boss battle | d_2d_PA_I_M_yakata_boss.bin |
63: Mummy-Pokey battle | d_2d_PA_I_M_sabaku_boss.bin |
64: Oasis in Desert | d_2d_PA_W_M_kaigan3.bin |
65: Desert | d_2d_PA_I_M_sabaku.bin |
66: Oasis in Desert | d_2d_PA_W_M_kaigan3.bin |
67: Bonus room [Unused] | d_2d_PA_I_M_mame.bin |
68: Bonus room [Unused] | d_2d_PA_I_M_mame.bin |
69: Bonus room [Unused] | d_2d_PA_I_M_mame.bin |
70: Bonus room [Unused] | d_2d_PA_I_M_mame.bin |
71: Bonus room [Unused] | d_2d_PA_I_M_mame.bin |
72: Bonus room [Unused] | d_2d_PA_I_M_mame.bin |
73: Underground (gold) [Unused] | d_2d_PA_I_M_chika4.bin |
74: Bonus room | d_2d_PA_I_M_mame_bonus.bin |
75: Grassland | d_2d_PA_I_M_nohara.bin |
Tile Behaviors Table
Files stored in BG_chk/ folder.
Table address in overlay 0: 0x0002FB44
Table address in memory: 0x020C8224
Slot | Tile Behaviors |
---|---|
Tileset 0 (Jyotyu) | Overlay 0 (0x2FDA4–0x301A3) |
Tileset 2 (Sub Nohara) | NoHaRaSubUnitChangeData.bin |
0: Grassland | NoHaRaMainUnitChangeData.bin |
1: Castle | YaKaTaMainUnitChangeData.bin |
2: Desert | SaBaKuMainUnitChangeData.bin |
3: Underground (with ice) | ChiKaMainUnitChangeData.bin |
4: Sky/mushrooms (world 7 style) | KuMoMainUnitChangeData.bin |
5: Underwater | SuIChuMainUnitChangeData.bin |
6: Desert | SaBaKuMainUnitChangeData.bin |
7: Volcano (brown) | YoUGaNMainUnitChangeData.bin |
8: Grassland | NoHaRaMainUnitChangeData.bin |
9: Beach (blue) | KaIGaNMainUnitChangeData.bin |
10: Beach (blue) | KaIGaNMainUnitChangeData.bin |
11: Forest | JungleMainUnitChangeData.bin |
12: Grassland | NoHaRaMainUnitChangeData.bin |
13: Sky/mushrooms (with flowers and bushes) | KiNoKoMainUnitChangeData.bin |
14: Sky/mushrooms (with flowers and bushes) | KiNoKoMainUnitChangeData.bin |
15: Volcano (black) | KaZaNMainUnitChangeData.bin |
16: Volcano (black 2) [Unused] | KaZaNGaKeMainUnitChangeData.bin |
17: Snow (with ice) | SeTsuGeNMainUnitChangeData.bin |
18: Snow | SeTsuGeN2MainUnitChangeData.bin |
19: Forest | JungleMainUnitChangeData.bin |
20: Oasis in Desert | KaIGaN3MainUnitChangeData.bin |
21: Bonus Room [Unused] | MaMeMainUnitChangeData.bin |
22: Volcano (black 2) [Unused] | KaZaNGaKeMainUnitChangeData.bin |
23: Ghost House | OBaKeYaSiKiMainUnitChangeData.bin |
24: Cliffs | KaZaNGaKe2MainUnitChangeData.bin |
25: Cliffs | KaZaNGaKe2MainUnitChangeData.bin |
26: Snow (with ice) | SeTsuGeNMainUnitChangeData.bin |
27: Grassland | NoHaRaMainUnitChangeData.bin |
28: Snow (with ice) | SeTsuGeNMainUnitChangeData.bin |
29: Factory (W7-A) | DoKaNSoToMainUnitChangeData.bin |
30: Sewer (W2-3) | DoKaNNaKaMainUnitChangeData.bin |
31: Volcano (yellow) | YoUGaNTaTeMainUnitChangeData.bin |
32: Castle | YaKaTaMainUnitChangeData.bin |
33: Sky/mushrooms (with flowers and bushes) | KiNoKoMainUnitChangeData.bin |
34: Grassland | NoHaRaMainUnitChangeData.bin |
35: Underground | ChiKa3MainUnitChangeData.bin |
36: Underground (dark blue) [Unused] | ChiKa2MainUnitChangeData.bin |
37: Dark world (purple) | KoopaHeIGeNMainUnitChangeData.bin |
38: Dark world (brown) | KoopaIwaMainUnitChangeData.bin |
39: Tower | ToRiDeMainUnitChangeData.bin |
40: Ghost house exit | OBaKe_SoToMainUnitChangeData.bin |
41: Final Castle | YaKaTaMainUnitChangeData.bin |
42: Toad house 1 | kinokoAMainUnitChangeData.bin |
43: Toad house 2 | kinokoBMainUnitChangeData.bin |
44: Toad house 3 | kinokoCMainUnitChangeData.bin |
45: Final Castle | YaKaTaMainUnitChangeData.bin |
46: Toad house 4 | kinokoDMainUnitChangeData.bin |
47: Bowser Jr battle | ToRiDeBossMainUnitChangeData.bin |
48: Beach (blue) | KaIGaNMainUnitChangeData.bin |
49: Boss battle | YaKaTaBossMainUnitChangeData.bin |
50: Sky/mushrooms (with flowers and bushes) | KiNoKoMainUnitChangeData.bin |
51: Forest | JungleMainUnitChangeData.bin |
52: Desert | SaBaKuMainUnitChangeData.bin |
53: Desert | SaBaKuMainUnitChangeData.bin |
54: Forest | JungleMainUnitChangeData.bin |
55: Final boss battle | KoopaBossMainUnitChangeData.bin |
56: Volcano (black) | KaZaNMainUnitChangeData.bin |
57: Underwater | SuIChuMainUnitChangeData.bin |
58: Light grey castle (W8 Castle 1) | YaKaTaNiSeMainUnitChangeData.bin |
59: Sky/Mushrooms (yellow-ish) | KuMo2MainUnitChangeData.bin |
60: Beach (turquoise, without moss) | KaIGaN2MainUnitChangeData.bin |
61: Lakithunder and Monty Tank battles | YaKaTaBossW7MainUnitChangeData.bin |
62: Boss battle | YaKaTaBossMainUnitChangeData.bin |
63: Mummy-Pokey battle | SaBaKuBossMainUnitChangeData.bin |
64: Oasis in Desert | KaIGaN3MainUnitChangeData.bin |
65: Desert | SaBaKuMainUnitChangeData.bin |
66: Oasis in Desert | KaIGaN3MainUnitChangeData.bin |
67: Bonus room [Unused] | MaMeMainUnitChangeData.bin |
68: Bonus room [Unused] | MaMeMainUnitChangeData.bin |
69: Bonus room [Unused] | MaMeMainUnitChangeData.bin |
70: Bonus room [Unused] | MaMeMainUnitChangeData.bin |
71: Bonus room [Unused] | MaMeMainUnitChangeData.bin |
72: Bonus room [Unused] | MaMeMainUnitChangeData.bin |
73: Underground (gold) [Unused] | ChiKa4MainUnitChangeData.bin |
74: Bonus room | MaMeBonusMainUnitChangeData.bin |
75: Grassland | NoHaRaMainUnitChangeData.bin |
Mario vs Luigi File Table
Slot | Archive | Bitmap | Animations | Palette | Object Definitions | Map16 | Tile Behaviors |
---|---|---|---|---|---|---|---|
1: Castle | Dat_Fort.narc | d_2d_I_M_tikei_yakata_ncg.bin | d_2d_TEN_I_tikei_yakata_ncg.bin | d_2d_I_M_tikei_yakata_ncl.bin | I_M_yakata.bin, I_M_yakata_hd.bin | d_2d_PA_I_M_yakata.bin | YaKaTaMainUnitChangeData.bin |
18: Snow | Dat_Ice.narc | d_2d_I_M_tikei_setsugen2_ncg.bin | None | d_2d_I_M_tikei_setsugen2_ncl.bin | I_M_setsugen2.bin, I_M_setsugen2_hd.bin | d_2d_PA_I_M_setsugen2.bin | SeTsuGeN2MainUnitChangeData.bin |
29: Factory (W7-A) | Dat_Pipe.narc | d_2d_W_M_tikei_dokansoto_ncg.bin | None | d_2d_W_M_tikei_dokansoto_ncl.bin | W_M_dokansoto.bin, W_M_dokansoto_hd.bin | d_2d_PA_W_M_dokansoto.bin | DoKaNSoToMainUnitChangeData.bin |
35: Underground | Dat_Basement.narc | d_2d_I_M_tikei_chika3_ncg.bin | None | d_2d_I_M_tikei_chika3_ncl.bin | I_M_chika3.bin, I_M_chika3_hd.bin | d_2d_PA_I_M_chika3.bin | ChiKa3MainUnitChangeData.bin |
41: Final Castle | Dat_Fort.narc | d_2d_I_M_tikei_yakata_ncg.bin | None | d_2d_I_M_tikei_yakata_ncl.bin | I_M_yakata.bin, I_M_yakata_hd.bin | d_2d_PA_I_M_yakata.bin | YaKaTaMainUnitChangeData.bin |
75: Grassland | Dat_Field.narc | d_2d_I_M_tikei_nohara_ncg.bin | None | d_2d_I_M_tikei_nohara_ncl.bin | I_M_nohara.bin, I_M_nohara_hd.bin | d_2d_PA_I_M_nohara.bin | NoHaRaMainUnitChangeData.bin |
Randomization Table
Table address in memory: 0x020CB640
Do note that this table is written at runtime.
Slot | Randomization |
---|---|
Tileset 0 (Jyotyu) | None |
Tileset 2 (Sub Nohara) | None |
0: Grassland | Tiles 0-5 |
1: Castle | None |
2: Desert | Tiles 0-5 |
3: Underground (with ice) | Tiles 0-5, 48-53 |
4: Sky/mushrooms (world 7 style) | None |
5: Underwater | Tiles 0-5 |
6: Desert | Tiles 0-5 |
7: Volcano (brown) | None |
8: Grassland | Tiles 0-5 |
9: Beach (blue) | Tiles 0-5 |
10: Beach (blue) | Tiles 0-5 |
11: Forest | Tiles 0-2 |
12: Grassland | Tiles 0-5 |
13: Sky/mushrooms (with flowers and bushes) | Tiles 0-5 |
14: Sky/mushrooms (with flowers and bushes) | Tiles 0-5 |
15: Volcano (black) | Tiles 0-5 |
16: Volcano (black 2) [Unused] | Tiles 0-5 |
17: Snow (with ice) | Tiles 96-99 |
18: Snow | None |
19: Forest | Tiles 0-2 |
20: Oasis in Desert | Tiles 0-5 |
21: Bonus Room [Unused] | None |
22: Volcano (black 2) [Unused] | None |
23: Ghost House | None |
24: Cliffs | Tiles 0-3 |
25: Cliffs | Tiles 0-3 |
26: Snow (with ice) | Tiles 96-99 |
27: Grassland | Tiles 0-5 |
28: Snow (with ice) | Tiles 96-99 |
29: Factory (W7-A) | None |
30: Sewer (W2-3) | None |
31: Volcano (yellow) | Tiles 0-5 |
32: Castle | None |
33: Sky/mushrooms (with flowers and bushes) | Tiles 0-5 |
34: Grassland | Tiles 0-5 |
35: Underground | Tiles 0-5, 48-53 |
36: Underground (dark blue) [Unused] | Tiles 0-5, 48-53 |
37: Dark world (purple) | Tiles 0-5 |
38: Dark world (brown) | Tiles 0-5 |
39: Tower | None |
40: Ghost house exit | Tiles 0-5 |
41: Final Castle | None |
42: Toad house 1 | None |
43: Toad house 2 | None |
44: Toad house 3 | None |
45: Final Castle | None |
46: Toad house 4 | None |
47: Bowser Jr battle | None |
48: Beach (blue) | Tiles 0-5 |
49: Boss battle | None |
50: Sky/mushrooms (with flowers and bushes) | Tiles 0-5 |
51: Forest | Tiles 0-2 |
52: Desert | Tiles 0-5 |
53: Desert | Tiles 0-5 |
54: Forest | Tiles 0-2 |
55: Final boss battle | None |
56: Volcano (black) | Tiles 0-5 |
57: Underwater | Tiles 0-5 |
58: Light grey castle (W8 Castle 1) | None |
59: Sky/Mushrooms (yellow-ish) | None |
60: Beach (turquoise, without moss) | Tiles 0-5 |
61: Lakithunder and Monty Tank battles | None |
62: Boss battle | None |
63: Mummy-Pokey battle | None |
64: Oasis in Desert | Tiles 0-5 |
65: Desert | None |
66: Oasis in Desert | Tiles 0-5 |
67: Bonus room [Unused] | None |
68: Bonus room [Unused] | None |
69: Bonus room [Unused] | None |
70: Bonus room [Unused] | None |
71: Bonus room [Unused] | None |
72: Bonus room [Unused] | None |
73: Underground (gold) [Unused] | Tiles 0-5, 48-53 |
74: Bonus room | None |
75: Grassland | Tiles 0-5 |
Tile Behavior Change Table
Tile behaviors may temporarily change when certain events are triggered. The only choosable tileset in which this happens is the Ghost House tileset, where they are used in tandem with the tileset's animations for the collapsing stairs.
Slot 23: Ghost House
Tile behavior table address in memory: 0x020C770C
Map16 tile table address in memory: 0x020C7958
Event ID: 14
Map16 tile | Changed behaviour |
---|---|
165 | 0x00000100 - Solid |
174 | 0x00000100 - Solid |
180 | 0x0A000008 - Partial solid (top right, bottom right) |
181 | 0x00000100 - Solid |
190 | 0x00000100 - Solid |
191 | 0x05000008 - Partial solid (top left, bottom left) |
Event ID: 15
Map16 tile | Changed behaviour |
---|---|
167 | 0x00000100 - Solid |
172 | 0x00000100 - Solid |
182 | 0x0A000008 - Partial solid (top right, bottom right) |
183 | 0x00000100 - Solid |
188 | 0x00000100 - Solid |
189 | 0x05000008 - Partial solid (top left, bottom left) |
Event ID: 16
Map16 tile | Changed behaviour |
---|---|
169 | 0x00000100 - Solid |
170 | 0x00000100 - Solid |
184 | 0x0A000008 - Partial solid (top right, bottom right) |
185 | 0x00000100 - Solid |
186 | 0x00000100 - Solid |
187 | 0x05000008 - Partial solid (top left, bottom left) |
3D Tile ID Table
Table address in overlay 10: 0x00055BE0
Table address in memory: 0x02121ec0
3d Tile ID | File | Bitmap | Palette | Description | MvsL Archive |
---|---|---|---|---|---|
1 | I_dokan.nsbtx | I_do_d_ld | I_dokan:0 | Downwards-facing green pipe (left half) | Dat_enemy.narc |
2 | I_dokan.nsbtx | I_do_d_rd | I_dokan:0 | Downwards-facing green pipe (right half) | Dat_enemy.narc |
3 | I_dokan.nsbtx | I_do_kousa_t_ld | I_dokan:0 | Green pipe vertical-over-horizontal junction (bottom left) | Dat_enemy.narc |
4 | I_dokan.nsbtx | I_do_kousa_t_lu | I_dokan:0 | Green pipe vertical-over-horizontal junction (top left) | Dat_enemy.narc |
5 | I_dokan.nsbtx | I_do_kousa_t_rd | I_dokan:0 | Green pipe vertical-over-horizontal junction (bottom right) | Dat_enemy.narc |
6 | I_dokan.nsbtx | I_do_kousa_t_ru | I_dokan:0 | Green pipe vertical-over-horizontal junction (top right) | Dat_enemy.narc |
7 | I_dokan.nsbtx | I_do_kousa_y_ld | I_dokan:0 | Green pipe horizontal-over-vertical junction (bottom left) | Dat_enemy.narc |
8 | I_dokan.nsbtx | I_do_kousa_y_lu | I_dokan:0 | Green pipe horizontal-over-vertical junction (top left) | Dat_enemy.narc |
9 | I_dokan.nsbtx | I_do_kousa_y_rd | I_dokan:0 | Green pipe horizontal-over-vertical junction (bottom right) | Dat_enemy.narc |
10 | I_dokan.nsbtx | I_do_kousa_y_ru | I_dokan:0 | Green pipe horizontal-over-vertical junction (top right) | Dat_enemy.narc |
11 | I_dokan.nsbtx | I_do_ld | I_dokan:0 | Vertical green pipe (left half) | Dat_enemy.narc |
12 | I_dokan.nsbtx | I_do_lu | I_dokan:0 | Upwards-facing green pipe (left half) | Dat_enemy.narc |
13 | I_dokan.nsbtx | I_do_rd | I_dokan:0 | Vertical green pipe (right half) | Dat_enemy.narc |
14 | I_dokan.nsbtx | I_do_ru | I_dokan:0 | Upwards-facing green pipe (right half) | Dat_enemy.narc |
15 | I_dokan.nsbtx | I_do_yoko_d | I_dokan:0 | Horizontal green pipe (bottom half) | Dat_enemy.narc |
16 | I_dokan.nsbtx | I_do_yoko_ld | I_dokan:0 | Leftward-facing green pipe (bottom half) | Dat_enemy.narc |
17 | I_dokan.nsbtx | I_do_yoko_lu | I_dokan:0 | Leftward-facing green pipe (top half) | Dat_enemy.narc |
18 | I_dokan.nsbtx | I_do_yoko_rd | I_dokan:0 | Rightward-facing green pipe (bottom half) | Dat_enemy.narc |
19 | I_dokan.nsbtx | I_do_yoko_ru | I_dokan:0 | Rightward-facing green pipe (top half) | Dat_enemy.narc |
20 | I_dokan.nsbtx | I_do_yoko_u | I_dokan:0 | Horizontal green pipe (top half) | Dat_enemy.narc |
21 | I_dokan.nsbtx | I_do_ashiba_l | I_dokan:0 | Upwards-facing cracked green pipe (left half) | Dat_enemy.narc |
22 | I_dokan.nsbtx | I_do_ashiba_r | I_dokan:0 | Upwards-facing cracked green pipe (right half) | Dat_enemy.narc |
23 | I_dokan.nsbtx | I_do_ashiba_ld | I_dokan:0 | Downwards-facing cracked green pipe (left half) | Dat_enemy.narc |
24 | I_dokan.nsbtx | I_do_ashiba_rd | I_dokan:0 | Downwards-facing cracked green pipe (right half) | Dat_enemy.narc |
25 | I_dokan.nsbtx | I_do_hahen_l | I_dokan:0 | Downwards-facing green pipe fragment (left half) | Dat_enemy.narc |
26 | I_dokan.nsbtx | I_do_hahen_ld | I_dokan:0 | Upwards-facing green pipe fragment (left half) | Dat_enemy.narc |
27 | I_dokan.nsbtx | I_do_hahen_r | I_dokan:0 | Downwards-facing green pipe fragment (right half) | Dat_enemy.narc |
28 | I_dokan.nsbtx | I_do_hahen_rd | I_dokan:0 | Upwards-facing green pipe fragment (left half) | Dat_enemy.narc |
29 | I_dokan.nsbtx | I_do_d_ld | I_dokan:1 | Downwards-facing red pipe (left half) | Dat_enemy.narc |
30 | I_dokan.nsbtx | I_do_d_rd | I_dokan:1 | Downwards-facing red pipe (right half) | Dat_enemy.narc |
31 | I_dokan.nsbtx | I_do_ld | I_dokan:1 | Vertical red pipe (left half) | Dat_enemy.narc |
32 | I_dokan.nsbtx | I_do_lu | I_dokan:1 | Upwards-facing red pipe (left half) | Dat_enemy.narc |
33 | I_dokan.nsbtx | I_do_rd | I_dokan:1 | Vertical red pipe (right half) | Dat_enemy.narc |
34 | I_dokan.nsbtx | I_do_ru | I_dokan:1 | Upwards-facing red pipe (right half) | Dat_enemy.narc |
35 | I_dokan.nsbtx | I_do_yoko_d | I_dokan:1 | Horizontal red pipe (bottom half) | Dat_enemy.narc |
36 | I_dokan.nsbtx | I_do_yoko_ld | I_dokan:1 | Leftward-facing red pipe (bottom half) | Dat_enemy.narc |
37 | I_dokan.nsbtx | I_do_yoko_lu | I_dokan:1 | Leftward-facing red pipe (top half) | Dat_enemy.narc |
38 | I_dokan.nsbtx | I_do_yoko_rd | I_dokan:1 | Rightward-facing red pipe (bottom half) | Dat_enemy.narc |
39 | I_dokan.nsbtx | I_do_yoko_ru | I_dokan:1 | Rightward-facing red pipe (top half) | Dat_enemy.narc |
40 | I_dokan.nsbtx | I_do_yoko_u | I_dokan:1 | Horizontal red pipe (top half) | Dat_enemy.narc |
41 | I_dokan.nsbtx | I_do_ashiba_l | I_dokan:1 | Upwards-facing cracked red pipe (left half) | Dat_enemy.narc |
42 | I_dokan.nsbtx | I_do_ashiba_r | I_dokan:1 | Upwards-facing cracked red pipe (right half) | Dat_enemy.narc |
43 | I_dokan.nsbtx | I_do_ashiba_ld | I_dokan:1 | Downwards-facing cracked red pipe (left half) | Dat_enemy.narc |
44 | I_dokan.nsbtx | I_do_ashiba_rd | I_dokan:1 | Downwards-facing cracked red pipe (right half) | Dat_enemy.narc |
45 | I_dokan.nsbtx | I_do_hahen_l | I_dokan:1 | Downwards-facing red pipe fragment (left half) | Dat_enemy.narc |
46 | I_dokan.nsbtx | I_do_hahen_ld | I_dokan:1 | Upwards-facing red pipe fragment (left half) | Dat_enemy.narc |
47 | I_dokan.nsbtx | I_do_hahen_r | I_dokan:1 | Downwards-facing red pipe fragment (right half) | Dat_enemy.narc |
48 | I_dokan.nsbtx | I_do_hahen_rd | I_dokan:1 | Upwards-facing red pipe fragment (left half) | Dat_enemy.narc |
49 | I_dokan.nsbtx | I_do_d_ld | I_dokan:2 | Downwards-facing yellow pipe (left half) | Dat_enemy.narc |
50 | I_dokan.nsbtx | I_do_d_rd | I_dokan:2 | Downwards-facing yellow pipe (right half) | Dat_enemy.narc |
51 | I_dokan.nsbtx | I_do_ld | I_dokan:2 | Vertical yellow pipe (left half) | Dat_enemy.narc |
52 | I_dokan.nsbtx | I_do_lu | I_dokan:2 | Upwards-facing yellow pipe (left half) | Dat_enemy.narc |
53 | I_dokan.nsbtx | I_do_rd | I_dokan:2 | Vertical yellow pipe (right half) | Dat_enemy.narc |
54 | I_dokan.nsbtx | I_do_ru | I_dokan:2 | Upwards-facing yellow pipe (right half) | Dat_enemy.narc |
55 | I_dokan.nsbtx | I_do_yoko_d | I_dokan:2 | Horizontal yellow pipe (bottom half) | Dat_enemy.narc |
56 | I_dokan.nsbtx | I_do_yoko_ld | I_dokan:2 | Leftward-facing yellow pipe (bottom half) | Dat_enemy.narc |
57 | I_dokan.nsbtx | I_do_yoko_lu | I_dokan:2 | Leftward-facing yellow pipe (top half) | Dat_enemy.narc |
58 | I_dokan.nsbtx | I_do_yoko_rd | I_dokan:2 | Rightward-facing yellow pipe (bottom half) | Dat_enemy.narc |
59 | I_dokan.nsbtx | I_do_yoko_ru | I_dokan:2 | Rightward-facing yellow pipe (top half) | Dat_enemy.narc |
60 | I_dokan.nsbtx | I_do_yoko_u | I_dokan:2 | Horizontal yellow pipe (top half) | Dat_enemy.narc |
61 | I_dokan.nsbtx | I_do_ashiba_l | I_dokan:2 | Upwards-facing cracked yellow pipe (left half) | Dat_enemy.narc |
62 | I_dokan.nsbtx | I_do_ashiba_r | I_dokan:2 | Upwards-facing cracked yellow pipe (right half) | Dat_enemy.narc |
63 | I_dokan.nsbtx | I_do_ashiba_ld | I_dokan:2 | Downwards-facing cracked yellow pipe (left half) | Dat_enemy.narc |
64 | I_dokan.nsbtx | I_do_ashiba_rd | I_dokan:2 | Downwards-facing cracked yellow pipe (right half) | Dat_enemy.narc |
65 | I_dokan.nsbtx | I_do_hahen_l | I_dokan:2 | Downwards-facing yellow pipe fragment (left half) | Dat_enemy.narc |
66 | I_dokan.nsbtx | I_do_hahen_ld | I_dokan:2 | Upwards-facing yellow pipe fragment (left half) | Dat_enemy.narc |
67 | I_dokan.nsbtx | I_do_hahen_r | I_dokan:2 | Downwards-facing yellow pipe fragment (right half) | Dat_enemy.narc |
68 | I_dokan.nsbtx | I_do_hahen_rd | I_dokan:2 | Upwards-facing yellow pipe fragment (left half) | Dat_enemy.narc |
69 | wire_netting1.nsbtx | wire_netting1 | wire_netting1:0 | Climbable fence centre | None |
70 | wire_netting2.nsbtx | wire_netting2 | wire_netting2:0 | Climbable fence top left corner | None |
71 | wire_netting3.nsbtx | wire_netting3 | wire_netting3:0 | Climbable fence top centre | None |
72 | wire_netting4.nsbtx | wire_netting4 | wire_netting4:0 | Climbable fence top centre | None |
73 | wire_netting5.nsbtx | wire_netting5 | wire_netting5:0 | Climbable fence top centre | None |
74 | wire_netting6.nsbtx | wire_netting6 | wire_netting6:0 | Climbable fence top right corner | None |
75 | wire_netting7.nsbtx | wire_netting7 | wire_netting7:0 | Climbable fence left edge | None |
76 | wire_netting8.nsbtx | wire_netting8 | wire_netting8:0 | Climbable fence right edge | None |
77 | wire_netting9.nsbtx | wire_netting9 | wire_netting9:0 | Climbable fence left edge | None |
78 | wire_netting10.nsbtx | wire_netting10 | wire_netting10:0 | Climbable fence right edge | None |
79 | wire_netting11.nsbtx | wire_netting11 | wire_netting11:0 | Climbable fence left edge | None |
80 | wire_netting12.nsbtx | wire_netting12 | wire_netting12:0 | Climbable fence right edge | None |
81 | wire_netting13.nsbtx | wire_netting13 | wire_netting13:0 | Climbable fence bottom left corner | None |
82 | wire_netting14.nsbtx | wire_netting14 | wire_netting14:0 | Climbable fence bottom centre | None |
83 | wire_netting15.nsbtx | wire_netting15 | wire_netting15:0 | Climbable fence bottom centre | None |
84 | wire_netting16.nsbtx | wire_netting16 | wire_netting16:0 | Climbable fence bottom centre | None |
85 | wire_netting17.nsbtx | wire_netting17 | wire_netting17:0 | Climbable fence bottom right corner | None |
86 | I_do_kanagu_ld.nsbtx | I_do_kanagu_ld | I_do_kanagu_ld:0 | Pipe joint bottom left | None |
87 | I_do_kanagu_lu.nsbtx | I_do_kanagu_lu | I_do_kanagu_lu:0 | Pipe joint top left | None |
88 | I_do_kanagu_rd.nsbtx | I_do_kanagu_rd | I_do_kanagu_rd:0 | Pipe joint bottom right | None |
89 | I_do_kanagu_ru.nsbtx | I_do_kanagu_ru | I_do_kanagu_ru:0 | Pipe joint top right | None |
90 | I_ryusa_1.nsbtx | I_ryusa_1 | I_ryusa_1:0 | Quicksand (frame 1) | None |
91 | I_ryusa_2.nsbtx | I_ryusa_2 | I_ryusa_2:0 | Quicksand (frame 2) | None |
92 | I_ryusa_3.nsbtx | I_ryusa_3 | I_ryusa_3:0 | Quicksand (frame 3) | None |
93 | I_ryusa_4.nsbtx | I_ryusa_4 | I_ryusa_4:0 | Quicksand (frame 4) | None |
94 | I_ryusa_ue1.nsbtx | I_ryusa_ue1 | I_ryusa_ue1:0 | Quicksand surface (frame 1) | None |
95 | I_ryusa_ue2.nsbtx | I_ryusa_ue2 | I_ryusa_ue2:0 | Quicksand surface (frame 2) | None |
96 | I_ryusa_ue3.nsbtx | I_ryusa_ue3 | I_ryusa_ue3:0 | Quicksand surface (frame 3) | None |
97 | I_ryusa_ue4.nsbtx | I_ryusa_ue4 | I_ryusa_ue4:0 | Quicksand surface (frame 4) | None |
98 | I_hashira_lu.nsbtx | I_hashira_lu | I_hashira_lu:0 | Pillar top left | None |
99 | I_hashira_cu.nsbtx | I_hashira_cu | I_hashira_cu:0 | Pillar top centre | None |
100 | I_hashira_ru.nsbtx | I_hashira_ru | I_hashira_ru.tga:0 | Pillar top right | None |
101 | I_hashira_l.nsbtx | I_hashira_l | I_hashira_l:0 | Pillar left edge | None |
102 | I_hashira_c.nsbtx | I_hashira_c | I_hashira_c:0 | Pillar centre | None |
103 | I_hashira_r.nsbtx | I_hashira_r | I_hashira_r:0 | Pillar right edge | None |
104 | I_hashira_ld.nsbtx | I_hashira_ld | I_hashira_ld:0 | Pillar bottom left | None |
105 | I_hashira_cd.nsbtx | I_hashira_cd | I_hashira_cd:0 | Pillar bottom centre | None |
106 | I_hashira_rd.nsbtx | I_hashira_rd | I_hashira_rd:0 | Pillar bottom right | None |
107 | I_mamedokan.nsbtx | I_mamedokan_a_d | I_mamedokan:0 | Downwards-facing cracked mini-pipe | None |
108 | I_mamedokan.nsbtx | I_mamedokan_a_u | I_mamedokan:0 | Upwards-facing cracked mini-pipe | None |
109 | I_mamedokan.nsbtx | I_mamedokan_d | I_mamedokan:0 | Downwards-facing mini-pipe | None |
110 | I_mamedokan.nsbtx | I_mamedokan_h_d | I_mamedokan:0 | Downwards-facing mini-pipe fragment | None |
111 | I_mamedokan.nsbtx | I_mamedokan_h_u | I_mamedokan:0 | Upwards-facing mini-pipe fragment | None |
112 | I_mamedokan.nsbtx | I_mamedokan_l | I_mamedokan:0 | Leftwards-facing mini-pipe | None |
113 | I_mamedokan.nsbtx | I_mamedokan_r | I_mamedokan:0 | Rightwards-facing mini-pipe | None |
114 | I_mamedokan.nsbtx | I_mamedokan_tate | I_mamedokan:0 | Mini-pipe vertical-over-horizontal junction | None |
115 | I_mamedokan.nsbtx | I_mamedokan_tt | I_mamedokan:0 | Vertical mini-pipe | None |
116 | I_mamedokan.nsbtx | I_mamedokan_u | I_mamedokan:0 | Upwards-facing mini-pipe | None |
117 | I_mamedokan.nsbtx | I_mamedokan_yoko | I_mamedokan:0 | Mini-pipe horizontal-over-vertical junction | None |
118 | I_mamedokan.nsbtx | I_mamedokan_yt | I_mamedokan:0 | Horizontal mini-pipe | None |
119 | I_mamedokan_tome.nsbtx | I_mamedokan_tome | I_mamedokan_tome:0 | Mini-pipe joint | None |
120 | I_mizu.nsbtx | I_mizu_suichu | I_mizu_ue:0 | Water surface tile | None |
121 | I_mizu.nsbtx | I_mizu_suimen | I_mizu_ue:0 | Water tile | None |
122 | I_toride1.nsbtx | I_toride1 | I_toride:0 | End-of-level castle wall top left corner | None |
123 | I_toride2.nsbtx | I_toride2 | I_toride:0 | End-of-level castle wall top centre | None |
124 | I_toride3.nsbtx | I_toride3 | I_toride:0 | End-of-level castle wall top right corner | None |
125 | I_toride4.nsbtx | I_toride4 | I_toride:0 | End-of-level castle wall left centre | None |
126 | I_toride5.nsbtx | I_toride5 | I_toride:0 | End-of-level castle wall centre | None |
127 | I_toride6.nsbtx | I_toride6 | I_toride:0 | End-of-level castle wall right centre | None |
128 | I_toride7.nsbtx | I_toride7 | I_toride:0 | End-of-level castle wall bottom left corner | None |
129 | I_toride8.nsbtx | I_toride8 | I_toride:0 | End-of-level castle wall bottom centre | None |
130 | I_toride9.nsbtx | I_toride9 | I_toride:0 | End-of-level castle wall bottom right corner | None |
131 | I_toride2_1.nsbtx | I_toride2_1 | I_toride2:0 | End-of-level castle turret top left corner | None |
132 | I_toride2_2.nsbtx | I_toride2_2 | I_toride2:0 | End-of-level castle turret top left centre | None |
133 | I_toride2_3.nsbtx | I_toride2_3 | I_toride2:0 | End-of-level castle turret top right centre | None |
134 | I_toride2_4.nsbtx | I_toride2_4 | I_toride2:0 | End-of-level castle turret top right corner | None |
135 | I_toride2_5.nsbtx | I_toride2_5 | I_toride2:0 | End-of-level castle turret middle left edge | None |
136 | I_toride2_6.nsbtx | I_toride2_6 | I_toride2:0 | End-of-level castle turret middle left centre | None |
137 | I_toride2_7.nsbtx | I_toride2_7 | I_toride2:0 | End-of-level castle turret middle right centre | None |
138 | I_toride2_8.nsbtx | I_toride2_8 | I_toride2:0 | End-of-level castle turret middle right edge | None |
139 | I_toride2_9.nsbtx | I_toride2_9 | I_toride2:0 | End-of-level castle turret bottom left corner | None |
140 | I_toride2_10.nsbtx | I_toride2_10 | I_toride2:0 | End-of-level castle turret bottom left centre | None |
141 | I_toride2_11.nsbtx | I_toride2_11 | I_toride2:0 | End-of-level castle turret bottom right centre | None |
142 | I_toride2_12.nsbtx | I_toride2_12 | I_toride2:0 | End-of-level castle turret bottom right corner | None |
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